1
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forked from dyf/APP
This commit is contained in:
fengerli
2025-11-06 08:47:45 +08:00
2 changed files with 2042 additions and 1898 deletions

View File

@ -27,6 +27,16 @@
color: {
type: String,
default: "#000000"
},
// 二值化阈值0~1越大越细默认偏清晰
threshold: {
type: Number,
default: 0.45
},
// 是否启用轻度笔画修复3x3 膨胀);默认关闭以避免变粗
sharpen: {
type: Boolean,
default: false
}
},
data() {
@ -48,6 +58,16 @@
this.ctx = uni.createCanvasContext('reusableCanvas', this);
},
methods: {
/**
* 外部可调用:复位画布为纯背景并立即提交
*/
async resetCanvas() {
if (!this.ctx) return;
this.clearCanvas();
await new Promise((resolve) => {
this.ctx.draw(true, () => setTimeout(resolve, 30));
});
},
/**
* 估算单行文本所需的Canvas宽度
*/
@ -69,6 +89,8 @@
* 复用单个Canvas处理所有文本行
*/
async drawAndGetPixels() {
// 发送前:确保画布处于干净背景态
await this.resetCanvas();
// 超采样比例(提高分辨率再降采样,减少模糊)
const SCALE = 3;
const PADDING_X = 1 * SCALE; // 左侧预留像素,避免首字裁剪
@ -96,21 +118,28 @@
}
let convertCharToMatrix = (drawResult, item) => {
// 设备端使用13x13点阵渲染
// 设备端使用13x13点阵渲染保持输出13列×13行但只在内部采样12×12保留右侧与底部1像素缓冲
const charWidth = 13;
const charHeight = 13;
const effectiveWidth = 12; // 仅采样前12列
const effectiveHeight = 12; // 仅采样前12行
const { pixelData, width, height } = drawResult;
// 将高分辨率像素降采样为13x13的布尔矩阵
const target = new Array(charWidth * charHeight).fill(0);
const threshold = 0.5; // 每个小块中超过50%亮色文字判为1
const threshold = Math.max(0.2, Math.min(0.8, this.threshold || 0.45));
// 确保采样区域严格对齐从PADDING_X开始只采样13列
// 字符实际绘制区域从PADDING_X开始宽度为13*SCALE
// 确保采样区域严格对齐从PADDING_X开始只采样12列右侧预留1px12行底部预留1px
// 字符实际绘制区域从PADDING_X开始宽度为12*SCALE
const charStartX = PADDING_X;
const charEndX = PADDING_X + charWidth * SCALE;
const charEndX = PADDING_X + effectiveWidth * SCALE; // 仅采样到第12列
for (let y = 0; y < charHeight; y++) {
for (let x = 0; x < charWidth; x++) {
// 超出有效采样区域第13列或第13行直接置0作为缓冲
if (x >= effectiveWidth || y >= effectiveHeight) {
target[y * charWidth + x] = 0;
continue;
}
let onCount = 0;
let total = 0;
// 采样区域字符从PADDING_X开始绘制每列宽度为SCALE
@ -151,6 +180,32 @@
}
}
// 轻度笔画修复:可选 3x3 膨胀(启用时阈值更严格,避免变粗)
if (this.sharpen) {
const dilated = target.slice();
for (let y = 0; y < effectiveHeight; y++) {
for (let x = 0; x < effectiveWidth; x++) {
const idx = y * charWidth + x;
if (target[idx] === 1) continue;
let neighbors = 0;
for (let dy = -1; dy <= 1; dy++) {
for (let dx = -1; dx <= 1; dx++) {
if (dx === 0 && dy === 0) continue;
const nx = x + dx;
const ny = y + dy;
if (nx < 0 || ny < 0 || nx >= effectiveWidth || ny >= effectiveHeight) continue;
if (target[ny * charWidth + nx] === 1) neighbors++;
}
}
// 使用更严格的邻居门限,避免整体变粗
if (neighbors >= 5) {
dilated[idx] = 1;
}
}
}
for (let i = 0; i < target.length; i++) target[i] = dilated[i];
}
const lowBytes = new Array(charWidth).fill(0);
const highBytes = new Array(charWidth).fill(0);
// 按列打包每列13行分成上下两字节低字节0-7行8行高字节8-12行5行
@ -198,8 +253,10 @@
ctx.fillText(textLine, charX, charY);
// 5. 异步绘制并获取像素数据(串行处理避免冲突)
await new Promise((resolve, reject) => {
ctx.draw(false, () => {
const grabPixels = () => new Promise((resolve, reject) => {
// 立即绘制并给一点缓冲时间,避免取像素过早
ctx.draw(true, () => {
setTimeout(() => {
uni.canvasGetImageData({
canvasId: 'reusableCanvas',
x: 0,
@ -215,13 +272,22 @@
};
resolve();
},
fail: err => {
// console.error(`处理第${i+1}行失败:`, err);
reject(err)
fail: err => reject(err)
});
}, 70);
});
});
await grabPixels();
// 一次性校验:若像素全黑或明显异常,重绘重取一次
let nonZero = false;
for (let i = 0; i < result.pixelData.length; i += 4) {
if (result.pixelData[i] || result.pixelData[i+1] || result.pixelData[i+2]) { nonZero = true; break; }
}
if (!nonZero) {
await new Promise(r => setTimeout(r, 50));
await grabPixels();
}
});
});
});
return result;
}
@ -239,11 +305,17 @@
// 调试:打印每个字符的点阵数据
console.log(`[点阵生成] 字符"${char}" 点阵数据:`, matrix.map(b => '0x' + b.toString(16).padStart(2, '0')).join(' '));
linePixls.push(matrix);
// 在字符间增加轻微延时,避免相邻提取竞争(尤其是末字符)
await new Promise(r => setTimeout(r, 20));
}
// console.log("hexs=", linePixls.join(","));
arr.push(linePixls);
// 每行结束再等一会,提高末字符稳定性
await new Promise(r => setTimeout(r, 40));
}
// 发送后:再次清空画布,避免残留影响下一次
await this.resetCanvas();
return arr;
}
}

View File

@ -227,6 +227,10 @@
showMask: true,
maskBgColor: '#00000066',
showClose: false
},
// 发送互斥防止三屏过程中被其它BLE写入打断
Send: {
lock: false
}
},
formData: {
@ -953,6 +957,11 @@
this.closeMenu();
},
setMode(mode, type) {
// 发送互斥:人员信息发送期间禁止模式切换
if (this.Status.Send && this.Status.Send.lock) {
console.warn('正在发送三屏数据,模式切换已忽略');
return;
}
let dataValue = 0;
@ -1112,6 +1121,17 @@
this.Status.Pop.showPop = true;
},
sendUsr() {
// 互斥三屏发送期间禁止其它BLE写入插队
if (this.Status.Send && this.Status.Send.lock) {
this.showPop({
message: "正在发送,请稍候完成后再试",
iconUrl: "/static/images/6155/DeviceDetail/uploadErr.png",
borderColor: "#e034344d",
buttonBgColor: "#E03434",
});
return;
}
if (this.Status.Send) this.Status.Send.lock = true;
this.sendSeq++;
const currentSeq = this.sendSeq;
let f = this.getDevice();
@ -1211,9 +1231,24 @@
}).catch(err => {
if (err.code == '10007') {
setTimeout(sendNextChunk, 50);
} else {
reject(err);
return;
}
// 边界情况:设备报告无连接/服务未就绪,等待后重试一次当前块
if (err.code == 10004 || err.errCode == 10004 || err.code == 10006) {
console.warn('[BLE] 当前块发送失败(10004/10006),延时重试一次');
setTimeout(() => {
ble.sendData(f.deviceId, chunk, f.writeServiceId, f.wirteCharactId, 100)
.then(() => {
chunkIndex++;
const gap = chunkIndex <= 3 ? 60 : 30;
setTimeout(sendNextChunk, gap);
})
.catch(e2 => reject(e2));
}, 150);
return;
}
reject(err);
});
}
@ -1231,15 +1266,36 @@
}
console.log("11111");
// UI顺序: [单位(0), 部门(1), 姓名(2)]
// 设备三屏顺序: [单位, 部门, 姓名]
const uiBackupLines = [...this.formData.textLines];
// 与UI一致单位→第一屏部门→第二屏姓名→第三屏
const deviceOrderLines = [uiBackupLines[0] || '', uiBackupLines[1] || '', uiBackupLines[2] || ''];
// 临时切换为设备顺序供画布组件生成组件为离屏隐藏不影响UI
this.formData.textLines = deviceOrderLines;
var result = null;
try {
console.log("this.$refs.textToHex=", this.$refs.textToHex);
// 等待一次tick确保子组件收到prop变更
await new Promise(r => setTimeout(r, 50));
// 发送前强制清空画布
if (this.$refs.textToHex && this.$refs.textToHex.resetCanvas) {
await this.$refs.textToHex.resetCanvas();
}
result = await this.$refs.textToHex.drawAndGetPixels();
} catch (ex) {
console.log("ex=", ex);
} finally {
// 立即恢复UI顺序避免影响输入框
this.formData.textLines = uiBackupLines;
// 发送后再次清空画布
if (this.$refs.textToHex && this.$refs.textToHex.resetCanvas) {
await this.$refs.textToHex.resetCanvas();
}
}
if (!result) {
hideLoading(this);
if (this.Status.Send) this.Status.Send.lock = false;
return;
}
console.log("result=", result);
@ -1251,8 +1307,11 @@
let pros = [];
let flag = true;
for (var i = 0; i < result.length; i++) {
// 屏间稳定等待,避免上一屏残留影响下一屏
await new Promise(r => setTimeout(r, 200));
let str = this.formData.textLines[i];
// 发送的文本与点阵一一对应(设备顺序: 单位, 部门, 姓名)
let str = deviceOrderLines[i];
if (str.length > 0) {
@ -1260,11 +1319,18 @@
var rgb = result[i];
try {
// console.log("1111");
// 首屏(单位)类型固定为 0x06增加首屏稳定策略预等待+双发送
console.log(`[7305] 准备发送 屏${i+1} type=0x${h3dic[i].toString(16)} text="${str}"`);
if (i === 0) {
await new Promise(r => setTimeout(r, 200));
await sendTxtPackge(rgb, h3dic[i], str, i);
// 每行之间插入小延迟,避免行首解析异常
await new Promise(r => setTimeout(r, 120));
// console.log("222222");
await new Promise(r => setTimeout(r, 150));
await sendTxtPackge(rgb, h3dic[i], str, i);
} else {
await sendTxtPackge(rgb, h3dic[i], str, i);
}
// 每屏之间插入更长延迟,避免解析竞争
await new Promise(r => setTimeout(r, 200));
} catch (ex) {
flag = false;
console.log("发送数据包出现异常", ex);
@ -1304,6 +1370,7 @@
buttonBgColor: "#E03434",
});
}
if (this.Status.Send) this.Status.Send.lock = false;
}
setTimeout(task, 0);
@ -1343,6 +1410,11 @@
}, 100);
},
sendBrightness: function() {
// 发送互斥:人员信息发送期间禁止调亮度
if (this.Status.Send && this.Status.Send.lock) {
console.warn('正在发送三屏数据,亮度指令已忽略');
return;
}
const buffer = new ArrayBuffer(6);
const dataView = new DataView(buffer);
let data = '0x' + parseInt(this.formData.liangDu).toString(16);